This is a dragon plate body I found on the omegascape source!
add this to your class8.java
note: this isnt mine i found it on a client.
comment if you like it.
These are johnw1's tutorials!
REMEMBER THIS ISNT IN THE SERVER FILES> THIS IS AS EDITONG YOUR CLIENT.
add this to your class8.java
- Code:
if(i == 7000)
{
omegascapeitemname("@or1@Dragon platebody", "A platebody of great pride");
class8.anIntArray156 = new int[8];
class8.anIntArray160 = new int[8];
omegascapeitemcolors(61, 923, 0);
omegascapeitemcolors(24, 903, 1);
omegascapeitemcolors(41, 923, 2);
omegascapeitemcolors(10394, 923, 3);
omegascapeitemcolors(10518, 903, 4);
omegascapeitemcolors(10388, 903, 5);
omegascapeitemcolors(10514, 923, 6);
omegascapeitemcolors(10508, 923, 7);
omegascapeitemzoom(1380, 452, 0, 0, 0, -1, -1, -1, false);
omegascapeitemModels(6646, 3379, 6685, 3383, 2378);
- Code:
public static void omegascapeitemcolors(int i, int j, int k)
{
Class8 class8 = aClass8Array172[anInt180];
class8.anIntArray156[k] = i;
class8.anIntArray160[k] = j;
}
public static void omegascapeitemzoom(int i, int j, int k, int l, int i1, int j1, int k1, int l1,
boolean flag)
{
Class8 class8 = aClass8Array172[anInt180];
class8.anInt181 = i;
class8.anInt190 = j;
class8.anInt198 = k;
class8.anInt204 = l;
class8.anInt169 = i1;
class8.anInt194 = j1;
class8.aBoolean176 = flag;
class8.anInt175 = k1;
class8.anInt197 = l1;
}
public static void omegascapeitemname(String s, String s1)
{
Class8 class8 = aClass8Array172[anInt180];
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.aString170 = s;
class8.aByteArray178 = s1.getBytes();
}
public static void omegascapeitemModels(int i, int j, int k, int l, int i1)
{
Class8 class8 = aClass8Array172[anInt180];
class8.anInt165 = i;
class8.anInt188 = j;
class8.anInt200 = k;
class8.anInt164 = l;
class8.anInt174 = i1;
}
note: this isnt mine i found it on a client.
comment if you like it.
These are johnw1's tutorials!
REMEMBER THIS ISNT IN THE SERVER FILES> THIS IS AS EDITONG YOUR CLIENT.